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Privacy Policy

We develop and publish games for PC on Steam. This policy explains what information leaves your computer while you play, who receives it, and how you control it.

Version
1.0
Effective
13 August 2026
Last updated

Our games

This policy applies to every game we publish:

  • Only Booze: Liquor Store Simulator

    Coming Soon

    Windows (PC)Steam

New titles are added to this list as they release. If a future game handles data differently, we will say so here rather than quietly change the rules for everything.

Who receives your data

We publish our games through Steam, so Valve provides the store, your account, and features like achievements. Inside the games we use Unity Analytics to understand how they perform in the wild.

These are the only two companies that receive anything. We use no advertising networks, no social media trackers, and no other analytics provider.

Steam

Valve Corporation

Why we use it
Distribution, your account, achievements
What it receives
Steam IDDisplay name and avatarAchievement and stat progress
How long it is kept
Governed by Valve's own policy
Their policy

Unity Analytics

Unity Technologies

Why we use it
Finding bugs and balancing the game
What it receives
IP addressAnonymous device IDHardware specificationsCrash and gameplay events
How long it is kept
13 months, then deleted
Their policy

Steam (Valve Corporation)

When you launch one of our games through Steam, Valve gives us basic profile information for your account:

  • Your Steam ID, a numeric account identifier
  • Your Steam display name and profile avatar
  • Your achievement and statistics progress for that game

We use this to show your name and avatar in-game, and to unlock achievements on your Steam profile.

We never receive your payment information, credit card details, email address, password, or Steam login credentials. Valve handles every purchase and every login directly. None of it is exposed to us or to the game.

Your use of Steam is also covered by Valve's privacy policy: store.steampowered.com/privacy_agreement

Unity Analytics (Unity Technologies)

Our games are built in Unity. If you agree to share usage data, the Unity Analytics service collects:

  • IP address. Unity uses it to work out an approximate location, such as your country. We never see your raw IP address.
  • Anonymous device identifiers. Generated by Unity, and not tied to your name, email, or Steam account.
  • Hardware specifications. Operating system, CPU, GPU, memory, and screen resolution.
  • Crash and error diagnostics.
  • Gameplay events. For example: a session starting, an in-game day being completed, a product being sold, a tutorial step finished, or a settings change.

We read this data in aggregate. We do not use it to identify individual players, and we do not link it to your Steam account.

Unity retains it for 13 months, then deletes it. Unity acts as our data processor and may handle it on servers outside your country. Their side of it is described here: unity.com/legal/game-player-and-app-user-privacy-policy

How we use data

Fixing bugs

Reproducing crashes and working out which hardware or driver setups they affect.

Balancing the game

Seeing which products, upgrades, and store layouts players actually use, so difficulty and pacing can be tuned.

Improving performance

Finding where a game runs badly, and on what kind of machine.

Running Steam features

Showing your profile in-game and awarding achievements.

We do not sell your data, hand it to advertisers, or use it for profiling or automated decision-making.

Your choices

Analytics is opt-in. The first time you launch one of our games, you are asked whether you want to share anonymous usage data. If you decline, the analytics service never starts and nothing is transmitted.

You can change your answer at any time:

In game

SettingsGeneralPrivacyShare anonymous usage data

Switching it off does two things. It stops collection immediately, so no further data is sent. It also asks Unity to delete the data already collected from that installation. If you happen to be offline at the time, the request is held and retried automatically until it goes through.

Because that data is not linked to your name or your Steam account, neither we nor Unity can look up one player's records by name on request. Turning the setting off is what triggers deletion, and it is the only route that can reliably find your data. If you have a question about it or want help confirming the request, email [email protected] and we will respond within 30 days.

Steam profile data and achievements cannot be switched off inside the game, because they are part of how Steam itself works. You can manage that through your Steam account privacy settings, or by contacting Valve.

Children's privacy

Our games are not made for children and are not intended for anyone under the age of 13. Only Booze: Liquor Store Simulator is a game about running a liquor store.

We do not knowingly collect information from children under 13. If you believe a child under 13 has given us information, email [email protected] and we will delete it.

Contact us

Questions, concerns, or data requests:

Change log

Every change to this policy is recorded below. If we add a provider, change what is collected, or change how it is used, a new row goes here with the date and what actually changed. Significant changes are also announced on our Steam store pages.

VersionDateWhat changed
1.013 August 2026First published version. Sets out the data shared with Valve through Steam, the data collected by Unity Analytics, and how to opt out or request deletion.

Last updated 13 August 2026 · Effective 13 August 2026